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Re: Looking for a unique/creative workshop for ESL students

Posted: 12 Dec 2020, 18:24
by elwishfive
When it comes to the field of ESL education, most job prospects fall under teaching business English to adults or teaching children their basics. Teenagers aren’t everyone’s first thought, and they come with their own set of challenges.

Re: Looking for a unique/creative workshop for ESL students

Posted: 15 Dec 2020, 10:29
by Altenburger
Hello,
Is it advisable to go with card games or board games? Teenagers are sometimes unpredictable and I am afraid their reaction may be far from what I'm expecting it to be. Of course, a style of game may help learn a new cultural experience, but I'm hesitating..
Has anyone used any games for an educational workshop (Scattegories, for example)?

Adrian Altenburger


____________________________________________________________________________ https://essays.agency

Re: Looking for a unique/creative workshop for ESL students

Posted: 15 Dec 2020, 11:27
by Joe
Altenburger wrote: 15 Dec 2020, 10:29 Hello,
Is it advisable to go with card games or board games? Teenagers are sometimes unpredictable and I am afraid their reaction may be far from what I'm expecting it to be. Of course, a style of game may help learn a new cultural experience, but I'm hesitating..
Has anyone used any games for an educational workshop (Scattegories, for example)?

Adrian Altenburger


____________________________________________________________________________ https://essays.agency
Try the Word Up board game for English learners:

Re: Looking for a unique/creative workshop for ESL students

Posted: 19 Jan 2021, 02:52
by oneota
Word Up was a big hit with my Korean kids and teens. Sometimes they would stay longer after class playing, even though a snack or lunch was waiting for them!

Another possibility is to have students make their own board game. With guided work and insistence that communication be in English, teams can learn a lot and come up with something they can be proud of and that can be of use to later students. I have used game/test building as a PBL project in Korea with university students and in Kazakhstan with peri-teens.